Skills: Difference between revisions

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(→‎Scorer: added values)
(→‎Types of skills: added skill values)
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===Scorer===
===Scorer===
{| class="wikitable"
{| class="wikitable"
|+ Score boost
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
|-
Line 54: Line 56:
|-
|-
| 4 || 100 || 105 || 110 || 120
| 4 || 100 || 105 || 110 || 120
|}

===Perfect locker===
{| class="wikitable"
|+ Score boost
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| 2 || 10 || 15 || 20 || 30
|-
| 3 || 40 || 45 || 50 || 60
|-
| 4 || 80 || 85 || 90 || 100
|}

{| class="wikitable"
|+ Judgement up duration
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| 2 || 4.5 || 5 || 5.5 || 6
|-
| 3 || 5 || 5.5 || 6 || 6.5
|-
| 4 || 5.5 || 6 || 6.5 || 7
|}
|}


===Healer===
===Healer===
{| class="wikitable
|+ Score boost
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| 2 || 10 || 15 || 20 || 30
|-
| 3 || 40 || 45 || 50 || 60
|-
| 4 || 80 || 85 || 90 || 100
|}


{| class="wikitable
===Perfect locker===
|+ Health recovered
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| 2 || 150 || 200 || 250 || 300
|-
| 3 || 250 || 300 || 350 || 400
|-
| 4 || 350 || 400 || 450 || 500
|}


===Perfect scorer===
===Perfect scorer===
{| class="wikitable"
|+ Score boost
|-
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| 4 || 110 || 115 || 120 || 130
|}


===Life scorer===
===Life scorer===
{| class="wikitable"
|+ Score boost
|-
! Life threshold !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| < 800 || 70 || 75 || 80 || 90
|-
| 800 || 100 || 105 || 110 || 120
|-
| >= 1000 || 120 || 125 || 130 || 140
|}


===Accuracy scorer===
===Accuracy scorer===
{| class="wikitable"
|+ Score boost
|-
! Effect !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| While perfect || 120 || 125 || 130 || 140
|-
| Otherwise || 70 || 75 || 80 || 90
|}


===Birthday scorer===
===Birthday scorer===
{| class="wikitable"
! Effect !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| Health recovered || 700 || 750 || 800 || 850
|-
| Score boost || 60 || 65 || 70 || 80
|}


==Skill levels==
==Skill levels==

Revision as of 17:31, 9 November 2021

Skills

Types of skills

Type Japanese English
Scorer 5秒間 スコアがX%UPする X% score boost for 5 seconds.
Perfect locker Y秒間 GREATがPERFECTになり、5秒間 スコアがX%UPする All GREATs will become PERFECTs for Y seconds; X% score boost for 5 seconds.
Y秒間 GOOD以上がPERFECTになり、5秒間 スコアがX%UPする All GOODs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds.
Y秒間 BAD以上がPERFECTになり、5秒間 スコアがX%UPする All BADs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds.
Healer ライフがY回復し、5秒間 スコアがX%UPする Recover Y life; X% score boost for 5 seconds.
Perfect scorer 5秒間 PERFECTのときのみスコアがX%UPする X% score boost for 5 seconds for PERFECTs only.
Life scorer 5秒間 発動時ライフが800未満ならスコアがX%UP、
800以上ならスコアがY%UP、更にライフが10増加毎に+1%UPする(最大Z%)
For 5 seconds, X% score boost if life is less than 800 or Y% score boost if life is 800.
For every +10 life above 800, score boost increased by +1% (up to Z%).
Accuracy scorer 5秒間 スコアがY%UP、
GREAT以下を出すまではスコアがX%UPする
X% score boost for 5 seconds.
If you hit GREAT or lower, score boost will be reduced to Y%.
Birthday scorer ライフがY回復し、5秒間 PERFECTのときのみスコアがX%UPする Recover Y life; X% score boost for 5 seconds for PERFECTs only.

Scorer

Score boost
Rarity Level 1 Level 2 Level 3 Level 4
1 20 25 30 40
2 30 35 40 50
3 60 65 70 80
4 100 105 110 120

Perfect locker

Score boost
Rarity Level 1 Level 2 Level 3 Level 4
2 10 15 20 30
3 40 45 50 60
4 80 85 90 100
Judgement up duration
Rarity Level 1 Level 2 Level 3 Level 4
2 4.5 5 5.5 6
3 5 5.5 6 6.5
4 5.5 6 6.5 7

Healer

Score boost
Rarity Level 1 Level 2 Level 3 Level 4
2 10 15 20 30
3 40 45 50 60
4 80 85 90 100
Health recovered
Rarity Level 1 Level 2 Level 3 Level 4
2 150 200 250 300
3 250 300 350 400
4 350 400 450 500

Perfect scorer

Score boost
Rarity Level 1 Level 2 Level 3 Level 4
4 110 115 120 130

Life scorer

Score boost
Life threshold Level 1 Level 2 Level 3 Level 4
< 800 70 75 80 90
800 100 105 110 120
>= 1000 120 125 130 140

Accuracy scorer

Score boost
Effect Level 1 Level 2 Level 3 Level 4
While perfect 120 125 130 140
Otherwise 70 75 80 90

Birthday scorer

Effect Level 1 Level 2 Level 3 Level 4
Health recovered 700 750 800 850
Score boost 60 65 70 80

Skill levels

Leveling up skills

Skills are leveled up using skill up scores, fragments of feelings, or pure crystals of feelings. There are three variants of skill up scores: beginner, intermediate, and advanced. The following table shows the amount of exp each item contributes toward leveling up a skill.

Thumbnail Item Exp
Skill up score (beginner) 1
Skill up score (intermediate) 50
Skill up score (advanced) 250
Fragment of feelings 1
Pure crystal of feelings 2000

The following steps detail how to level up a card's skill:

  1. Open the character menu by tapping on the button labeled "メンバー"
  2. Tap on the button labeled "Training"
  3. Tap on the button labeled "スキルアップ"
  4. Tap on the card to be trained

Calculating subscore and skill proc

[1]

References

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