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===Scorer=== |
===Scorer=== |
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{| class="wikitable" |
{| class="wikitable" |
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|+ Score boost |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 4 || 100 || 105 || 110 || 120 |
| 4 || 100 || 105 || 110 || 120 |
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⚫ | |||
{| class="wikitable" |
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|+ Score boost |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2 || 10 || 15 || 20 || 30 |
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| 3 || 40 || 45 || 50 || 60 |
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| 4 || 80 || 85 || 90 || 100 |
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{| class="wikitable" |
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|+ Judgement up duration |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2 || 4.5 || 5 || 5.5 || 6 |
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| 3 || 5 || 5.5 || 6 || 6.5 |
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| 4 || 5.5 || 6 || 6.5 || 7 |
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===Healer=== |
===Healer=== |
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{| class="wikitable |
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|+ Score boost |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2 || 10 || 15 || 20 || 30 |
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| 3 || 40 || 45 || 50 || 60 |
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| 4 || 80 || 85 || 90 || 100 |
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{| class="wikitable |
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⚫ | |||
|+ Health recovered |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2 || 150 || 200 || 250 || 300 |
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| 3 || 250 || 300 || 350 || 400 |
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| 4 || 350 || 400 || 450 || 500 |
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===Perfect scorer=== |
===Perfect scorer=== |
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{| class="wikitable" |
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|+ Score boost |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 4 || 110 || 115 || 120 || 130 |
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|} |
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===Life scorer=== |
===Life scorer=== |
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{| class="wikitable" |
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|+ Score boost |
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! Life threshold !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| < 800 || 70 || 75 || 80 || 90 |
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| 800 || 100 || 105 || 110 || 120 |
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| >= 1000 || 120 || 125 || 130 || 140 |
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===Accuracy scorer=== |
===Accuracy scorer=== |
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{| class="wikitable" |
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|+ Score boost |
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! Effect !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| While perfect || 120 || 125 || 130 || 140 |
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| Otherwise || 70 || 75 || 80 || 90 |
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|} |
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===Birthday scorer=== |
===Birthday scorer=== |
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{| class="wikitable" |
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! Effect !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| Health recovered || 700 || 750 || 800 || 850 |
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| Score boost || 60 || 65 || 70 || 80 |
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|} |
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==Skill levels== |
==Skill levels== |
Revision as of 17:31, 9 November 2021
Skills
Types of skills
Type | Japanese | English |
---|---|---|
Scorer | 5秒間 スコアがX%UPする | X% score boost for 5 seconds. |
Perfect locker | Y秒間 GREATがPERFECTになり、5秒間 スコアがX%UPする | All GREATs will become PERFECTs for Y seconds; X% score boost for 5 seconds. |
Y秒間 GOOD以上がPERFECTになり、5秒間 スコアがX%UPする | All GOODs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds. | |
Y秒間 BAD以上がPERFECTになり、5秒間 スコアがX%UPする | All BADs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds. | |
Healer | ライフがY回復し、5秒間 スコアがX%UPする | Recover Y life; X% score boost for 5 seconds. |
Perfect scorer | 5秒間 PERFECTのときのみスコアがX%UPする | X% score boost for 5 seconds for PERFECTs only. |
Life scorer | 5秒間 発動時ライフが800未満ならスコアがX%UP、 800以上ならスコアがY%UP、更にライフが10増加毎に+1%UPする(最大Z%) |
For 5 seconds, X% score boost if life is less than 800 or Y% score boost if life is 800. For every +10 life above 800, score boost increased by +1% (up to Z%). |
Accuracy scorer | 5秒間 スコアがY%UP、 GREAT以下を出すまではスコアがX%UPする |
X% score boost for 5 seconds. If you hit GREAT or lower, score boost will be reduced to Y%. |
Birthday scorer | ライフがY回復し、5秒間 PERFECTのときのみスコアがX%UPする | Recover Y life; X% score boost for 5 seconds for PERFECTs only. |
Scorer
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
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1 | 20 | 25 | 30 | 40 |
2 | 30 | 35 | 40 | 50 |
3 | 60 | 65 | 70 | 80 |
4 | 100 | 105 | 110 | 120 |
Perfect locker
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 10 | 15 | 20 | 30 |
3 | 40 | 45 | 50 | 60 |
4 | 80 | 85 | 90 | 100 |
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 4.5 | 5 | 5.5 | 6 |
3 | 5 | 5.5 | 6 | 6.5 |
4 | 5.5 | 6 | 6.5 | 7 |
Healer
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 10 | 15 | 20 | 30 |
3 | 40 | 45 | 50 | 60 |
4 | 80 | 85 | 90 | 100 |
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 150 | 200 | 250 | 300 |
3 | 250 | 300 | 350 | 400 |
4 | 350 | 400 | 450 | 500 |
Perfect scorer
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
4 | 110 | 115 | 120 | 130 |
Life scorer
Life threshold | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
< 800 | 70 | 75 | 80 | 90 |
800 | 100 | 105 | 110 | 120 |
>= 1000 | 120 | 125 | 130 | 140 |
Accuracy scorer
Effect | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
While perfect | 120 | 125 | 130 | 140 |
Otherwise | 70 | 75 | 80 | 90 |
Birthday scorer
Effect | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
Health recovered | 700 | 750 | 800 | 850 |
Score boost | 60 | 65 | 70 | 80 |
Skill levels
Leveling up skills
Skills are leveled up using skill up scores, fragments of feelings, or pure crystals of feelings. There are three variants of skill up scores: beginner, intermediate, and advanced. The following table shows the amount of exp each item contributes toward leveling up a skill.
Thumbnail | Item | Exp |
---|---|---|
Skill up score (beginner) | 1 | |
Skill up score (intermediate) | 50 | |
Skill up score (advanced) | 250 | |
Fragment of feelings | 1 | |
Pure crystal of feelings | 2000 |
The following steps detail how to level up a card's skill:
- Open the character menu by tapping on the button labeled "メンバー"
- Tap on the button labeled "Training"
- Tap on the button labeled "スキルアップ"
- Tap on the card to be trained