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===Perfect locker=== |
===Perfect locker=== |
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The "perfect locker" skill provides a score boost for 5 seconds and treats non-perfect hits as perfects for a certain duration. The score boost and judgement up duration depends on the rarity of the card that has this skill and the skill level. For 2☆ cards, GREATs become PERFECTs. For 3☆ cards, GOODs and above become PERFECTs. For 4☆ cards, BADs and above become PERFECTs. Cards with rarities 2☆ to 4☆ can have this skill. |
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|+ Score boost |
|+ Score boost |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2☆ || 10% || 15% || 20% || 30% |
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| 3☆ || 40% || 45% || 50% || 60% |
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| 4☆ || 80% || 85% || 90% || 100% |
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! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
! Rarity !! Level 1 !! Level 2 !! Level 3 !! Level 4 |
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| 2☆ || 4.5s || 5s || 5.5s || 6s |
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| 3☆ || 5s || 5.5s || 6s || 6.5s |
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| 4☆ || 5.5s || 6s || 6.5s || 7s |
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Revision as of 05:24, 10 November 2021
Skills
Types of skills
Type | Japanese | English |
---|---|---|
Scorer | 5秒間 スコアがX%UPする | X% score boost for 5 seconds. |
Perfect locker | Y秒間 GREATがPERFECTになり、5秒間 スコアがX%UPする | All GREATs will become PERFECTs for Y seconds; X% score boost for 5 seconds. |
Y秒間 GOOD以上がPERFECTになり、5秒間 スコアがX%UPする | All GOODs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds. | |
Y秒間 BAD以上がPERFECTになり、5秒間 スコアがX%UPする | All BADs and higher will become PERFECTs for Y seconds; X% score boost for 5 seconds. | |
Healer | ライフがY回復し、5秒間 スコアがX%UPする | Recover Y life; X% score boost for 5 seconds. |
Perfect scorer | 5秒間 PERFECTのときのみスコアがX%UPする | X% score boost for 5 seconds for PERFECTs only. |
Life scorer | 5秒間 発動時ライフが800未満ならスコアがX%UP、 800以上ならスコアがY%UP、更にライフが10増加毎に+1%UPする(最大Z%) |
For 5 seconds, X% score boost if life is less than 800 or Y% score boost if life is 800. For every +10 life above 800, score boost increased by +1% (up to Z%). |
Accuracy scorer | 5秒間 スコアがY%UP、 GREAT以下を出すまではスコアがX%UPする |
X% score boost for 5 seconds. If you hit GREAT or lower, score boost will be reduced to Y%. |
Birthday scorer | ライフがY回復し、5秒間 PERFECTのときのみスコアがX%UPする | Recover Y life; X% score boost for 5 seconds for PERFECTs only. |
Scorer
The "scorer" skill provides a score boost for 5 seconds. This boost depends on the rarity of the card that has this skill and the skill level. All cards with rarities 1☆ to 4☆ can have this skill.
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
1☆ | 20% | 25% | 30% | 40% |
2☆ | 30% | 35% | 40% | 50% |
3☆ | 60% | 65% | 70% | 80% |
4☆ | 100% | 105% | 110% | 120% |
Perfect locker
The "perfect locker" skill provides a score boost for 5 seconds and treats non-perfect hits as perfects for a certain duration. The score boost and judgement up duration depends on the rarity of the card that has this skill and the skill level. For 2☆ cards, GREATs become PERFECTs. For 3☆ cards, GOODs and above become PERFECTs. For 4☆ cards, BADs and above become PERFECTs. Cards with rarities 2☆ to 4☆ can have this skill.
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2☆ | 10% | 15% | 20% | 30% |
3☆ | 40% | 45% | 50% | 60% |
4☆ | 80% | 85% | 90% | 100% |
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2☆ | 4.5s | 5s | 5.5s | 6s |
3☆ | 5s | 5.5s | 6s | 6.5s |
4☆ | 5.5s | 6s | 6.5s | 7s |
Healer
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 10% | 15% | 20% | 30% |
3 | 40% | 45% | 50% | 60% |
4 | 80% | 85% | 90% | 100% |
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
2 | 150 | 200 | 250 | 300 |
3 | 250 | 300 | 350 | 400 |
4 | 350 | 400 | 450 | 500 |
Perfect scorer
Rarity | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
4 | 110% | 115% | 120% | 130% |
Life scorer
Life threshold | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
< 800 | 70% | 75% | 80% | 90% |
800 | 100% | 105% | 110% | 120% |
>= 1000 | 120% | 125% | 130% | 140% |
Accuracy scorer
Effect | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
While perfect | 120% | 125% | 130% | 140% |
Otherwise | 70% | 75% | 80% | 90% |
Birthday scorer
Effect | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
Health recovered | 700 | 750 | 800 | 850 |
Score boost | 60% | 65% | 70% | 80% |
Skill levels
Leveling up skills
Skills are leveled up using skill up scores, fragments of feelings, or pure crystals of feelings. There are three variants of skill up scores: beginner, intermediate, and advanced. The following table shows the amount of exp each item contributes toward leveling up a skill.
Thumbnail | Item | Exp |
---|---|---|
Skill up score (beginner) | 1 | |
Skill up score (intermediate) | 50 | |
Skill up score (advanced) | 250 | |
Fragment of feelings | 1 | |
Pure crystal of feelings | 2000 |
The following steps detail how to level up a card's skill:
- Open the character menu by tapping on the button labeled "メンバー"
- Tap on the button labeled "Training"
- Tap on the button labeled "スキルアップ"
- Tap on the card to be trained