Cheerful Live: Difference between revisions

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Content added Content deleted
(added some more info about cheerful live)
m (boost => bonus)
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A typical cheerful live proceeds as follows:
A typical cheerful live proceeds as follows:
# Match into a room
# Match into a room
# Free period where boosts can be gifted
# Free period where live bonus can be gifted
# Match into a game with a room from the opposing team
# Match into a game with a room from the opposing team
# A song is randomly selected
# A song is randomly selected
Line 25: Line 25:
! Gift || Cost || Limit
! Gift || Cost || Limit
|-
|-
| Live boost x3 || Free || 3 times a day
| Live bonus x3 || Free || 3 times a day
|-
|-
| Live boost x5 || 50 crystals (paid) || None
| Live bonus x5 || 50 crystals (paid) || None
|-
|-
| Live boost x10 || 100 crystals (paid) || None
| Live bonus x10 || 100 crystals (paid) || None
|}
|}



Revision as of 04:28, 1 November 2021

Cheerful Live is a versus game mode introduced alongside the Cheerful Carnival event type with the v1.6.0 update.[1] When the current event is a cheerful carnival event, cheerful live becomes active and temporarily replaces multi live. In this game mode, teams of 5 face off against each other in a 5v5 match. The winner of this match earns 2 points to their team while the loser earns 1 point. These points contribute toward their respective cheerful carnival team's point total.

A typical cheerful live proceeds as follows:

  1. Match into a room
  2. Free period where live bonus can be gifted
  3. Match into a game with a room from the opposing team
  4. A song is randomly selected
  5. Difficulty selection
  6. Rhythm game
  7. Earn points based on room scores
  8. Normal results screen

Rooms

Players can only room with other players with the same cheerful carnival team. For example, if Player A is in Team 1 and Player B is in Team 2, they cannot room together. However, if Player C is in Team 1, they can room with Player A.

Private rooms

Players can create and join private rooms for cheerful lives, much like multi lives. A full private room (i.e. one that hasn't been opened up to the public) replaces the usual 9 second gifting period with a ready-up phase. This ready up phase allows players in the room to gift and will not start until all players have marked themselves "ready."

Gifting

File:Cheerful Carnival selecting a gift recipient.png
Selecting a gift recipient

Players are able to give and receive gifts of 3 live bonus, up to 3 gifts and 3 received gifts a day. Players can optionally give out gifts of 5 live bonus and 10 live bonus using 50 and 100 paid crystals, respectively. The paid crystal gifts do not have daily restrictions.

Gift Types
Gift Cost Limit
Live bonus x3 Free 3 times a day
Live bonus x5 50 crystals (paid) None
Live bonus x10 100 crystals (paid) None

Special matches

Winning a x100 special match.

Occasionally a special match may appear. This is denoted by a "x10" or "x100" next to the song selected for the match. This special match multiplies the points earned by 10 or 100. In other words, x10 matches result in 10 points to the losing team and 20 points to the winning team.

Win streaks

Win streaks occur when a room wins at least two matches in a row. A number in pink will show up next to the room's name during the ready-up phase and right before play begins. Rooms that achieve a 10 winstreak or higher will show up as a pink banner to all rooms of the same team when those rooms are in the ready-up phase.

Scoring

References

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