Proseka ULTIMATE

From Sekaipedia

Proseka ULTIMATE (プロセカULTIMATE) is a recurring song contest similar to Proseka NEXT, but with the goal to add super difficult songs (MASTER 33 and above) to Project SEKAI COLORFUL STAGE!. The winners of this contest will receive ¥50,000 Amazon gift certificate code and a certificate.

Contests[edit | edit source]

Contest Application period Implementation time Winning Song
1st Song Contest May 1, 2022 - July 31, 2022 17:00 December 2022 What's up? Pop!
March 2023 Yaminabe!!!!
June 2023 Jinsei
2nd Song Contest August 1, 2023 - October 31, 2023 17:00 April 2024 Ogyarinizer
July 2024 Daijoubu Desu Ka?
October 2024 Memoria

Winning songs[edit | edit source]

1st Song Contest[edit | edit source]

The first song contest was announced on April 21, 2022. Applications started on May 1, 2022 and ended on July 31, 2022.[1]

The winning songs were What's Up? Pop! by Capchii, Yaminabe!!!! by cosMo@BousouP and Jinsei by Ann-MeltsP.

What's up? Pop!, the winner of the 1st round song contest

What's Up? Pop! was added on December 23, 2022.[2] The judging comments for What's Up? Pop! were:

キラキラかわいいPOPでfutureコアな楽曲で、音数がかなり多く複雑なノーツ配置にできそうです。ミクの声もかわいい成分多めで楽曲に合わせて作られており、高速で複雑なだけではなくボカロ曲としても素敵な1曲です!全体がハイクオリティで超高難易度楽曲となりそうな楽曲なため採用とさせていただきました!
It is a sparkling, cute, POP, future-core song with a fairly large number of notes that could be used for complex note placement. Miku's voice is also made to match the song with a lot of cute components, making it not only a fast and complex song, but also a wonderful Vocaloid song! The overall quality of this song is high, and it is expected to be a very high difficulty song, so we decided to adopt it!
Yaminabe!!!!, the winner of the 1st round song contest

Yaminabe!!!! was added on March 4, 2023.[2] The judging comments for Yaminabe!!!! were:

BPMの激しい変化に加え、最大BPM300という超高速。ただずっと高速なだけではなく、低速も混ぜ込まれた揺さぶりがプレイしている人を想定して作られたかのようないやらしさをしています。さらに歌詞にも「これが真のラスト一撃」などリズムゲームとしての遊びも随所に散りばめられていて、超高難易度としてふさわしく採用とさせていただきました!「覚悟を決めて召し上がれ」という歌詞がぴったりな譜面になりそうです。
In addition to the drastic changes in BPM, the maximum BPM is a very high 300. It is not only fast all the time, but the shaking mixed with slow speeds is so disgusting that it seems as if it was designed with the player in mind. In addition, the lyrics, such as "kore ga shin no rasuto ichigeki," are scattered throughout the rhythm game, and we have decided to adopt this song as it is appropriate for the ultra-high difficulty level! The lyrics, "kakugo o kimete meshiagare," seem to fit the score perfectly.
Jinsei, the winner of the 1st round song contest

Jinsei was added on June 2, 2023.[2] The judging comments for Jinsei were:

バーチャル・シンガーを6人使った複雑な曲にも関わらず、それぞれのパートでキャラらしさも出しながら曲調が大きく変えられておりリズムを取るのが難しそうです。曲終わりの高速パートもシンプルに難易度を上げる要因になっていて超高難易度となりそうなため採用とさせていただきました!概要欄にある”音ゲーマー25年目、ボカロP15年目の全てがここに。”というコメントを存分に感じられるかと思います。
Despite the complexity of the song with six virtual singers, it seems to be difficult to keep the rhythm of the song, as each part is very different from the other, while also showing the character of each singer. The high-speed part at the end of the song is also a factor that simply raises the difficulty level, and since it is likely to be extremely difficult, we have decided to adopt it! We think we can fully feel the comment, "25 years of rhythm gamers, 15 years of VOCALOID producer, all here."

2nd Song Contest[edit | edit source]

The second song contest was announced on July 26, 2023. Applications started on August 1, 2023 and ended on October 31, 2023.[3]

The winning songs were Ogyarinizer by Ponchi♪, Daijobu Desu ka? by cosMo@BousouP and Memoria by Aria.

Ogyarinizer, the winner of the 2nd round song contest

Ogyarinizer was added on April 19, 2024.[4] The judging comments for Ogyarinizer were:

AメロBメロの高速かっこいい歌詞と曲調からのサビでかっこかわいい曲への変化がおもしろいですね!音数の多さや抑揚が1曲としてのクオリティを上げるように上手に取り込まれていて、リズムゲームとしても超高難易度楽曲となりそうな楽曲なため採用とさせていただきました!

Daijobu Desu ka? was set to added around July 2024.[4] The judging comments for Daijobu Desu ka? were:

前回採用の「ヤミナベ!!!!」同様にリズムゲームとしての面白さや難易度を考えられた歌詞と楽曲作りが素晴らしいです!今回は新たにアップデートで表現できるようになった一時停止ポイントを混ぜ込んだり音ゲーマーに「ダイジョブですか?」と問いかけるような、プレイが楽しみになる楽曲なため採用とさせていただきました!

Memoria was set to be added around October 2024.[4] The judging comments for Memoria were:

美しいピアノの中に、高速できれいな歌詞を唄うミクが素敵です!リズムゲームで超高難易度になることだけでなく、ボカロ曲としてのクオリティが素晴らしく心が 惹かれました。inst部分の音も美しく、超高難易度楽曲となりそうな楽曲なため採用とさせていただきました!

Submission guidelines[edit | edit source]

YouTube[edit | edit source]

  • Please write "第<number>回プロセカULTIMATE応募楽曲" in the video summary field.
  • After agreeing to the following terms and conditions, post your video during the period with the tag "#プロセカULTIMATE" in the description of the video's detail page.
  • Link your Twitter or e-mail in the video's description.
  • If you use a Twitter account, please make sure to follow the official Twitter account (@pj_sekai).

Nico Nico Douga[edit | edit source]

  • Please write "第<number>回プロセカULTIMATE応募楽曲" in the video summary field.
  • After agreeing to the following terms and conditions, post your video with the tag "#プロセカULTIMATE" on the video information entry page during the period.
  • Link your Twitter or e-mail in the video's description.
  • If you use a Twitter account, please make sure to follow the official Twitter account (@pj_sekai).

Application rules[edit | edit source]

About submission[edit | edit source]

  • Please agree to the following and follow the rules before submitting your entry.
  • Please submit the full-size version of your song.
    • The submitted song will be recorded as a game size of around 2 minutes in one chorus including the outro.
  • The submitted song must be an original work that has not been submitted to any contest other than Proseka NEXT, and that is not under contract with a specific music publisher or trust agreement with a management organization. Any genre of music and any language can be used.
  • Music that has been previously published can be submitted as long as it meets the other conditions stipulated in these entry rules and was first published on or after the date.
  • We are looking for songs sung by Hatsune Miku, Kagamine Rin, Kagamine Len, Megurine Luka, MEIKO, and KAITO. (Singing by multiple characters is acceptable.)
  • Songs that use sampled voices (including human voices) of characters other than those listed above, including chorus and shouting voices, will not be eligible for submission.
  • You can submit as many songs as you like.

Other entry conditions[edit | edit source]

  • This campaign is sponsored by Sega Games Inc. and Colorful Palette Inc. (If you are under 18 years old, please have your guardian check your entry before submitting it.)
  • In the event that a third party claims infringement of rights or raises an objection to a submitted work, the entrant will be responsible for resolving the issue at his/her own risk and expense. The organizer assumes no responsibility whatsoever.
  • Any edits to the video or changes to the information (such as changes to the title) after the application period has ended will not be reflected in the work.
  • The entrant agrees not to assert or exercise any rights with respect to the Sponsor's use of the submitted work. The submitted work will not be returned for any reason whatsoever.
  • The submitted work may be published in the sponsor's announcement, promotional materials, or website without prior consent of the entrant.
  • The copyright of the work will be held by the entrant, but the work will be managed by the organizer. The organizer will take care of the work. The rights to commercialize the work and the rights of the contact point belong to the organizer.
  • After the work has been selected, it will be used in "Project Sekai Colorful Stage! feat. Hatsune Miku" (in-game recording, live performance, PR activities, etc.).
  • If your work is selected, you will be asked to provide all the necessary data for in-game recording (lyric text, midi data, game-size sound data).
  • The organizer will set the music score data, jacket image, etc. for the adopted work at its own discretion when it is recorded in the game.
  • The organizer will set up the music score data, jacket image, etc. at its own discretion when the selected work is recorded in the game. The selected work will be required to provide various data necessary for publicity activities, such as audio data of the music.
  • For the purpose of publication and use by the organizer, the selected work may be deleted, modified, or otherwise altered without the applicant's consent.
  • The contents of the campaign are subject to change or cancellation without notice. Please note that we may change or cancel the campaign without prior notice.


References[edit | edit source]

  1. 「超高難易度楽曲コンテストプロセカULTIMATE」開催! ["Super High Difficulty Song Contest, Proseka ULTIMATE" Held!] (in Japanese). April 21, 2022. Retreived July 27, 2023.
  2. 2.0 2.1 2.2 プロセカULTIMATE採用作品発表 [Proseka ULTIMATE Selected Works Announcement!] (in Japanese). August 30, 2022. Retreived July 27, 2023.
  3. 「第2回超高難易度楽曲コンテストプロセカULTIMATE」開催! ["Second Round of Super High Difficulty Song Contest, Proseka ULTIMATE" Held!] (in Japanese). July 26, 2023. Retreived July 27, 2023.
  4. 4.0 4.1 4.2 第2回プロセカULTIMATE採用作品発表 [Second Round of Proseka ULTIMATE Selected Works Announcement!] (in Japanese). November 24, 2023. Retreived April 20, 2024.
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