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==Event shop==
==Event shop==
{{main|Event shop}}
{{main|Event shop}}
[[File:Event shop example.png|right|thumb|[[Revival my dream]]'s shop]]
The event shop contains new 3☆ and 2☆ cards, non-farmable materials (such as jewels or [[skill up score (intermediate)|intermediate skill up scores]]), and farmable materials (such as [[coin]]s or [[miracle gem]]s). These 3☆ and 2☆ cards are exclusively available during this event, and are cards for 2 of the 5 members that provide a bonus. The attribute of these cards will not necessarily match the attribute that provides a bonus.
The event shop contains new 3☆ and 2☆ cards, non-farmable materials (such as jewels or [[skill up score (intermediate)|intermediate skill up scores]]), and farmable materials (such as [[coin]]s or [[miracle gem]]s). These 3☆ and 2☆ cards are exclusively available during this event, and are cards for 2 of the 5 members that provide a bonus. The attribute of these cards will not necessarily match the attribute that provides a bonus.



Revision as of 07:27, 21 October 2021

Events are periods of 7 to 10 days where players earn event points and event badges after finishing a live; event points are used to unlock stories while event badges are used as a currency to buy items in the event shop. In addition, each event is accompanied by a new story and a new banner. Each event has five character bonus and an attribute bonus that will help to get event bonus. After the event ends, a new after live may be available, and ranking rewards will be given for each ranking range in the next day.

List of events

Types of events

Currently, there are two types of events in Project SEKAI, they are Marathon type and Cheerful Carnival type. Marathon was introduced on October 9th, 2020 with the first event of the game, Stella After the Rain. Cheerful Carnival was introduced on April 1st, 2021 with Singing With You in a World Where Cherry Blossoms Dance.

Marathon

In marathon events, players can play solo, multi, and challenge live like usual. After finishing these lives, they will gain some event points and badges based on their score, song length, and event bonus.

Cheerful Carnival

In this event type, two teams will compete against each other and multi live is replaced with cheerful live. In each match, the team winning team will gain 2 points while the losing team will gain 1 point. A special match may appear randomly. It multiplies points earned by x10 or by x100 for each teams. That means, the winning team will gain 20 or 200 points while the losing team will gain 10 or 100 points.

Throughout the event, it will be divided into three sections: first midterm, second midterm, and final. During first midterm and second midterm, a team with higher point is announced and they will become the leading team. The members of leading team are given 3 small live bonus drinks while the members of the trailing team only get 2 small live bonus drinks. In the final, members of the winning team get 200 crystals, while members of the losing team get 150 crystals.

To participate, players are given a choice to pick one team, both of team names are related to the Cheerful Carnival's theme. Before the first midterm result, players can switch to the other team, and this can be done only once. After selecting a team, players can head to the Cheerful Live game mode, where each teams will compete between each others. After two teams are matched together, system will pick a song randomly. Unlike normal multi live, players can gain event points and event badges much more than normal multi live.

Event bonus

Each event has characters and an attribute that will contribute to your party's event bonus. The event bonus increases the event point and badge gain after each live. Thus, you should prioritize the bonus characters and attributes over card rarity. While it is recommended to get as much bonus as possible, it is worth losing ~30% bonus in order to get into the veteran room.

Prior to v1.10.0

For events that started prior to v1.10.0, each card that matched a character or the attribute provided a +20% event bonus. However, if the card matches both a character and the attribute, it provided +50% event bonus. This resulted in a maximum event bonus of +250%. Note that VIRTUAL SINGER's support unit must match exactly. For example, the KAMIKOU FESTIVAL! event had Wonderlands×Showtime KAITO as a bonus character. In order to get the +20% character bonus, you must use a card with Wonderlands×Showtime KAITO, any other unit's KAITO card would not contribute to the event bonus. The last event that used this event bonus calculation was Mirage of lights.

After v1.10.0

Starting with the Scramble Fan FESTA! event, the bonus calculation was changed to where a card that matches a bonus character or bonus attribute now provides +25% event bonus. Matching both provides +50% like before. However, the cards that are introduced into the banner give +70% rather than the normal +50%. VIRTUAL SINGER cards with a support unit still follow the same rules: Wonderlands×Showtime KAITO still requires a Wonderlands×Showtime KAITO card. VIRTUAL SINGER cards without a support unit now provide a +15% event bonus regardless of the support unit. Using the same example as before, if Wonderlands×Showtime KAITO is a bonus character, a KAITO card with no support unit would provide +15%.

Cards with master ranks now provide a slight event bonus, depending on the rarity of the card.

Master rank 0 1 2 3 4 5
4 0% 2% 4% 6% 8% 10%
Birthday 0% 1.5% 3% 4.5% 6% 7.5%
3 0% 1% 2% 3% 4% 5%
2 0% 0.2% 0.4% 0.6% 0.8% 1%
1 0% 0.1% 0.2% 0.3% 0.4% 0.5%

Event story

Each event is released with a story that is related to the characters that provide bonus in the event. During the event, chapters are unlocked based on event point milestones. Reading these chapters (up to chapter 8) gives a song card and 50 crystals[1]. After the event ends, these stories can be found in the side stories menu.

Chapter Unlock Milestones and Rewards
Chapter Milestone Rewards
Chapter 1 0 Crystal x50, Song Card x1
Chapter 2 6,000 Crystal x50, Song Card x1
Chapter 3 13,000 Crystal x50, Song Card x1
Chapter 4 30,000 Crystal x50, Song Card x1
Chapter 5 60,000 Crystal x50, Song Card x1
Chapter 6 90,000 Crystal x50, Song Card x1
Chapter 7 120,000 Crystal x50, Song Card x1
Chapter 8 150,000 Crystal x50, Song Card x1
Chapter 9 180,000
Chapter 10 210,000
Chapter 11 250,000
  1. Crystals are only rewarded if you read the stories during the event.

Event ranking & rewards

For each event, there are several ranks ranging from 1st Place to Top 100000. While the event period is active, players compete against each other to gain as much event points as possible, and are ranked based on their current event points. At the end of the event period, the player with the most event points is rewarded with the 1st place title (1位), 3000 crystals, and 5 advanced skill up scores. Similarly, the player with the second most points is rewarded with the 2nd place title (2位), 3000 crystals, and 5 advanced skill up scores. The full rewards list and placement is shown below:

Rewards Position
Crystals x3000, Skill up score (advanced) x5, 1位 1st Place
Crystals x3000, Skill up score (advanced) x5, 2位 2nd Place
Crystals x3000, Skill up score (advanced) x5, 3位 3rd Place
Crystals x3000, Skill up score (advanced) x5, TOP10 Top 10
Crystals x2500, Skill up score (advanced) x4, TOP20 Top 20
Crystals x2500, Skill up score (advanced) x4, TOP30 Top 30
Crystals x2500, Skill up score (advanced) x4, TOP40 Top 40
Crystals x2500, Skill up score (advanced) x4, TOP50 Top 50
Crystals x2500, Skill up score (advanced) x4, TOP100 Top 100
Crystals x2000, Skill up score (advanced) x4, TOP200 Top 200
Crystals x2000, Skill up score (advanced) x4, TOP300 Top 300
Crystals x2000, Skill up score (advanced) x4, TOP400 Top 400
Crystals x2000, Skill up score (advanced) x4, TOP500 Top 500
Crystals x1500, Skill up score (advanced) x3, TOP1000 Top 1000
Crystals x1000, Skill up score (advanced) x2, TOP2000 Top 2000
Crystals x1000, Skill up score (advanced) x2, TOP3000 Top 3000
Crystals x1000, Skill up score (advanced) x2, TOP4000 Top 4000
Crystals x1000, Skill up score (advanced) x2, TOP5000 Top 5000
Crystals x500, Skill up score (advanced) x1, TOP10000 Top 10000
Crystals x500, Skill up score (intermediate) x3, TOP20000 Top 20000
Crystals x500, Skill up score (intermediate) x3, TOP30000 Top 30000
Crystals x500, Skill up score (intermediate) x3, TOP40000 Top 40000
Crystals x500, Skill up score (intermediate) x3, TOP50000 Top 50000
Crystals x250, Skill up score (intermediate) x1, TOP100000 Top 100000

These rewards are given out at 11:00 JST, after the event period has concluded.

Event shop

File:Event shop example.png
Revival my dream's shop

The event shop contains new 3☆ and 2☆ cards, non-farmable materials (such as jewels or intermediate skill up scores), and farmable materials (such as coins or miracle gems). These 3☆ and 2☆ cards are exclusively available during this event, and are cards for 2 of the 5 members that provide a bonus. The attribute of these cards will not necessarily match the attribute that provides a bonus.

After live

Most events have after lives, which are virtual lives with characters featured during the event. After watching the after live, players are gifted 300 crystals and a stamp. Players who missed the after live or wish to re-watch the after live may do so in stories. Players who watch the after live for the first time after missing the original times will receive the stamp but not the crystals.


Template:EventNav

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