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<nowiki>*</nowiki> Regarding the "skill level" and "Master Rank" 1☆, 2☆, and 3☆ cards. |
<nowiki>*</nowiki> Regarding the "skill level" and "Master Rank" 1☆, 2☆, and 3☆ cards. |
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The amount of character EXP that can be obtained at the maximum level (skill level: 45 times, Master Rank level: 75 times) will be reduced by up to 3 and 9, respectively. However, adjustments to the character missions system allows |
The amount of character EXP that can be obtained at the maximum level (skill level: 45 times, Master Rank level: 75 times) will be reduced by up to 3 and 9, respectively. However, adjustments to the character missions system allows you to earn more character EXP overall, despite the reduction in possible EXP from leveling up skill levels and Master Ranks. |
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=== Character Mission achievement condition and maximum level adjustments === |
=== Character Mission achievement condition and maximum level adjustments === |
Revision as of 02:29, 29 September 2022
Hello, this is the "Project SEKAI" development team. It will soon be two years since we launched our service on September 30, 2020. We are able to celebrate our 2nd anniversary thanks to all of you who support Project SEKAI on a daily basis. The entire development team would like to thank you for your support.
We will continue to make every effort to make Project SEKAI more enjoyable in the future; thank you for your continued support.
The "v2.3.0" update, which will be released just before the 2nd Anniversary, will include a major overhaul of Character Ranks, the implementation of the new "Character Archive" feature, reduction in app size, as well as a full live bonus notification. We will also be making many adjustments to the balance of various content.
Regarding "Character Ranks and Character Missions Adjustments", additional information has been added in each section regarding the character EXP that can be earned.[update 1]
- ↑ Added on September 27 19:00
Character Rank and Character Missions Adjustments
While "Character Rank" should be an indicator how much you have devoted to a particular character in the game, some stats, such as the acquisition of cards and Another Vocals, were not tied to Character Rank.
Therefore, we are adding the following new Character Missions.
Character Mission additions
Mission | Maximum times | EXP |
---|---|---|
Collect a certain number of [character]'s cards | 60 | +2 EXP (all stages) |
Collect a certain number of [character]'s Another Vocals | 15 | +1 EXP (all stages) |
Level up [character]'s area item a certain number of times | 75 (Hatsune Miku) 15 (everyone else) |
+1 EXP (all stages) |
Level up [unit]'s area item a certain number of times | 75 (VIRTUAL SINGER) 15 (other units) |
+1 EXP (all stages) |
Level up [attribute] area item a certain number of times | 150 | +1 EXP (all stages) |
Character Mission adjustments
"Skill level" and "Master Rank" missions will be divided into two types:
- 1☆, 2☆, 3☆
- Birthday (BD), anniversary (AN), 4☆
Mission | Type | Maximum times | EXP | Notes |
---|---|---|---|---|
Level up the skill of [character] a certain number of times | BD/AN/4☆ | 90 | +1 EXP (under 30 times) +2 EXP (over 32 times) |
After reaching 30 times, EXP is granted every 2 times (as opposed to 1) |
1☆/2☆/3☆ | 110 | +1 EXP (all times) | After reaching 40 times, EXP is granted every 2 times After reaching 60 times, EXP is granted every 3 times After reaching 90 times, EXP is granted every 4 times | |
Level up the Master Rank of [character] a certain number of times | BD/AN/4☆ | 140 | +1 EXP (under 30 times) +2 EXP (over 32 times) |
After reaching 20 times, EXP is granted every 2 times |
1☆/2☆/3☆ | 140 | +1 EXP (all times) | After reaching 60 times, EXP is granted every 2 times After reaching 70 times, EXP is granted every 4 times After reaching 120 times, EXP is granted every 5 time |
* Regarding the "skill level" and "Master Rank" 1☆, 2☆, and 3☆ cards.
The amount of character EXP that can be obtained at the maximum level (skill level: 45 times, Master Rank level: 75 times) will be reduced by up to 3 and 9, respectively. However, adjustments to the character missions system allows you to earn more character EXP overall, despite the reduction in possible EXP from leveling up skill levels and Master Ranks.
Character Mission achievement condition and maximum level adjustments
Achievement requirements for the following character missions will be relaxed. In addition, the maximum level of all character missions will be increased across the board.
Mission | Before adjustment | After adjustment | EXP | Notes |
---|---|---|---|---|
Players with [character] as the leader | 11600 12200 12900 13700 14500 15300 16100 17000 |
11500 12000 12500 ...[character missions 1] 20000 |
+1 EXP (all stages) | |
Costumes for [character] | 60 65 70 75 80 85 90 95 100 105 |
55+ (achievement earned for every 2 costumes) 63+ (...every 3 costumes) 75+ (...every 4 costumes) 91+ (...every 5 costumes) 111+ (...every 6 costumes) 135+ (...every 7 costumes) 163+ (...every 8 costumes) 195+ (...every 9 costumes) 240+ (...every 10 costumes) 360 |
+1 EXP (all stages) | Costumes from the Crystal Shop, Premium Present Gacha, Premium Mission Pass, etc. now count |
- ↑ achievement every 500 times from 11000 until 20000
Character Rank EXP will be recalculated at the same time that maintenance is conducted. As a result, Character Rank EXP/rank will be increased from the current level. In addition, the maximum rank will be increased to 100.
Along with the introduction of the new "Character Archive" feature described below, the UI of the character mission details, progress, and rewards will be drastically changed.
* After the update, the values of Character Rank EXP/rank will be automatically recalculated. The rewards for the increase in ranks will result in a combination of direct rewards like a title, stamp, increase in Challenge Live slots, etc., or rewards sent as a gift through the Present Box. The date and time of the compensation may vary from player to player.
Character Archive
A new feature, "Character Archive", will be added to allow you to view character related content in one place. At the same time, we have made the relationship between this feature and Character Rank simple: filling up the Character Archive increases your Character Rank.
The Character Archive will also display unacquired content, allowing you to check the status of various content acquisitions. We hope you will make use of this feature to collect various content.